#pragma once
#include <Gorgon/Graphics/TextureAnimation.h>
#include <Gorgon/Geometry/Point.h>
class Laser {
public:
Laser(Gorgon::Geometry::Point location_, Gorgon::Graphics::RectangularAnimation& image_) : location(location_), image(image_) {}
Gorgon::Graphics::Instance image;
Gorgon::Geometry::Point location;
};